I hosted a Flalklighter II game at "Battlefields" in Dearborn MI. It started off bad
because at 9am (start time) no one had signed up. At around 9:15 I'm groaning
about the 3 hour drive. I was saved by 3 players who walked by and wanted to
play.
The pic shows 2 S-boats lining up for a torp shot against the Brit Corvette. The
lone upper e-boats feels very lonely with 3 Brits firing at him.
The pic shows out of 4 torps fired, one hit the Corvette. Of course it went underneath
the Vosper to do it! The Corvette crew manned life boats
The pic shows the end result of me imposing pre plotting movement. The hexes
with arrows is my way of easy plotting. The arrow points towards the direction at
the end of movement. The corvette although hit still had forward momentum.
This pic shows a Brit tailing a Siebel ferry. It got lucky and silenced the quad
20mm. The oil slick is what is left of a 70' Vosper that tried to attack the
Trawler. The 88mm gun took care of it, making an oil slick. Also the torpedo
track barely missed the Trawler. Cheers from the crew! But it has 2
Fairmiles going after it now.
This busy pic shows:
1. A Fairmile getting hit was an e-boat torpedo
2. A Vosper who lost the bridge and collided with the Seibel Ferry
3. Another Fairmile colliding with the Trawler.
End result:
1. The Fairmile was obliterated
2. The Vosper made many toothpicks, the ferry was hurt very badly
3. The Fairmile was sunk, the trawler needed more paint! This happened
due to a steering hit.
The Fairmile D attacked the wounded Ferry (which had 3 flooding hits).
It came down to see whether the crew could stop the flooding. German
naval training saved her, it was saved by only 2 points.
The game was called, a bloody nose for the British although ALOT of battle
damaged German ships. Good game.
---------------------------------------------------------------------------
Well you all read about my missing A-4 plane at Cincycon. Well it must
be a full moon. I had set up a flee market at the con. Unfortunately it
was out of eye shot of me. (I relied on player honesty). It didn't work
this time. Someone had stolen the TSR game rules "Tractics". For those
who have been around the block, all know how much that could be
sold. I would have sold it for $20-30, thats what burns me. Lets hope in
May when I host my Pacific PT boat game nothing happens. Damn
full moon.
26 March 2011
19 March 2011
CincyCon C21 Game
I hosted the C21 Vietnam USN strike game. The new facility was great. The
only bad thing was just after setting up I had all the planes out on the table.
(eye candy). I was not even 10ft away talking with a vendor when I looked back
and one of the A-4s went MIA. Luckily I had an extra to cover.
I apoligize to the person who pre-registered for my game for 3pm. The time was
changed to 11:30a but was never updated on the website.
I played the Vietnamese player with 2 players as the USN. The Iron Hand flight
once again took all missiles to take out the SAM radar. The SEAD flight was
talented in taking out 3 AA guns, but the fourth cost them an A-4. The strike A-4s
flew in and released, of the 4 only 2 hit the mark. End result the target was 60%
damaged. So far in this "living" scenario the USN is 1 for 2 in completing the
objective.
My only concern is the less and less players I am getting. I will have to change
the scenario to other parts of the world to keep it fresh.
only bad thing was just after setting up I had all the planes out on the table.
(eye candy). I was not even 10ft away talking with a vendor when I looked back
and one of the A-4s went MIA. Luckily I had an extra to cover.
I apoligize to the person who pre-registered for my game for 3pm. The time was
changed to 11:30a but was never updated on the website.
I played the Vietnamese player with 2 players as the USN. The Iron Hand flight
once again took all missiles to take out the SAM radar. The SEAD flight was
talented in taking out 3 AA guns, but the fourth cost them an A-4. The strike A-4s
flew in and released, of the 4 only 2 hit the mark. End result the target was 60%
damaged. So far in this "living" scenario the USN is 1 for 2 in completing the
objective.
My only concern is the less and less players I am getting. I will have to change
the scenario to other parts of the world to keep it fresh.
Subscribe to:
Posts (Atom)