Played the C21 Vietnam air strike scenario at Battle at the Crossroads. The USN
forces were:
x2 F-4 (MigCap)
x2 A-4 (Iron Hand w/Shrikes)
x2 A-4 (SEAD w/cluster bombs & zuni's)
x4 A-4 (strike with 500lb bombs)
The defender (me) had 6 potential targets to protect. Once I placed my AAA
sites (37,57,85, and 100mm guns) the USN player rolled to see which one
he was actually targeting. The first picture shows the layout, even with low
clouds.
Picture 2 shows the SAM site firing the same time the Shrikes launch. Both
built by ACME, missing badly.
Picture 3 shows 2 Iron Hand A-4s making a bomb run on the SAM site. They
fired 4 Shrikes, of which only 1 hit. Although damaged still operational. During
their attack run one of the MigCap F-4s felt very froggy and zoomed in between
the SAM site and the Iron Hand guys. Alot of cursing was in the radio chatter. As
well as a missed SAM radar lockon. Lucky times for the foolish. Flak filled the
air.
Picture 3 shows the SAM shooting at the stirke A-4s. It rattled on so badly he
missed the factory.
Picture 4 shows the outbound strike A-4s after the last aircraft's bomb load
succeeds and destroys the factory. (just enough). Photo also shows a
F-4 pilot's parachute. Guess the foolish did pay (85mm).
To add to the level of AA fire I rolled a d20 after a certain point on the map for
each aircraft. If a "20" is rolled the a/c takes a d4 damage. This represents
the volume of 22mm and lower gunfire randomly fired in the air. This also
reduces the number of counters on the table.
USN lost 1 F-4, x3 planes damaged. I lost the factory, but there is another day.
Cool!
ReplyDeleteWhere do you even get these things?